Summary

I am a aspiring 3D artist with a particular focus on Hard surface modelling and PBR texturing.
I have recently finished up my honours degree at university, and I am planning on taking it one step further, by studying a Masters in Game Development.

I have taken part in 2 local AniJams so far with a plan on participating in more, or game jams.

Skills

  • 3D Modeling
  • PBR Texturing
  • Hard Surface Modeling
  • Character Modeling
  • Software Proficiency

    Maya
    Maya
    Unreal Engine
    Unreal Engine
    Quixel Suite
    Quixel Suite
    ZBrush
    ZBrush
    xNormal
    xNormal
    Photoshop
    Photoshop

    Productions